spacekiddy

Thursday, 3 April 2025

HITWICKET- Cricket game- Mobile: Character asset visual upgrade and pipeline. Art Direction and visual development supervision by Nick Martinelli, pipeline and final assets by Aditya Sharan and the rest of the amazing HITWICKET art team

›
 
Thursday, 30 January 2025

Character attitude moodboards- Guidance for narrative/ concept/ animation teams for ensemble and individual character style/ personality framing: Nick Martinelli

›
 

Concept sketches world/ assets console party game pitch- Art direction and concept sketches Nick Martinelli- Final version Nick Martinelli and external concept artist

›
 

Concept sketches world/ assets console party game pitch- Art direction and concept sketches Nick Martinelli

›
 

Lighting and staging notes cancelled mobile co-op shooter. Art direction/ paintovers Nick Martinelli from internal art team renders

›
 

Various WIP visual development for a cancelled mobile co-op shooter- Art direction Nick Martinell. Final images by internal art team

›
 
Wednesday, 29 January 2025

Hidden object game location- A romantic Deep South USA mansion. Art directed/ Concept by Nick Martinelli, final art by Zynga internal team

›
 
Monday, 3 July 2023

Merge Cafe- New York cafe booth environment- Art direction Nick Martinelli, render by U-Games internal artist

›
 

Pre-Fab environment concepts and mood sketches- Art direction Nick Martinelli, colour renders by Gulzar Junaid

›
 

Various tech concepts for spacecraft and tanks- Colour renderings from 'Landtrain Moments' created under my art direction by Dhruva internal art team

›
 

Pirate Haven concept: Sea battle game- Concept Nick Martinelli

›
 
Sunday, 18 June 2023

More Merge Cafe/ U-Games project work: Maine Cafe, various interlude shots and food items in Hero and Icon scale- Art Directed by Nick Martinelli

›
 
Wednesday, 14 June 2023

Some fantasy sailing ship designs I created for a sea battle game, showing various upgrades and details

›
 
Tuesday, 13 June 2023

Various final art and concepts for Merge Cafe cooking game by U-Games India- Really fun to work on, with a great team of internal and external artists working together to give us a unique and vibrant vision- All visual creative direction led by me, with the support of in house Leads and external visual development artists

›
 Vibrant and pleasing art style, staying on target for market, but with a more sophisticated look Very diverse cast of characters, chefs and...
›
Home
View web version

Berlin- amazingly cultured, fascinating city. Fantastic to be back here again with the family

Nick Martinelli
Berlin, Berlin, Germany
Currently Consultant Senior Art Director for various companies around the world, from Germany, India, USA to Brasil and more... I am a Senior level Art Director/ Visual Creative Director, trained in traditional animation, VFX and games, living in Berlin, Germany. My last in-house role was as Senior Art Director, Wargaming Berlin. I am a UK citizen, with permanent residency status in Germany and Australia. I have worked all over Europe, Asia and Australia for most of the last 30 years, creating designs and concept art for environments, vehicles, props, and also storyboard and layout. I also have experience as overseas supervisor for outsourced production of animation and other assets... Watch this space for updates on where I am on an ongoing basis. I can be contacted on- spacekiddy@gmail.com
View my complete profile
Powered by Blogger.